Android ↗Sorry! World
A live mobile take on the classic board game. I build gameplay systems and core mechanics, and ship LiveOps events and feature updates.
Hey, I'm
Game Developer
7+ years building and shipping free-to-play mobile games in Unity & C#.
Android ↗A live mobile take on the classic board game. I build gameplay systems and core mechanics, and ship LiveOps events and feature updates.
Android ↗Live mobile puzzle game. Gameplay systems, core mechanics and LiveOps events.
Android ↗3D matching puzzle game. Gameplay features, editor tools for content creation, and live updates.
Built from the very first concept. I owned development across core gameplay, meta features, UI and LiveOps, including the remotely configurable systems behind live events.

Merge puzzle game.
Bubble shooter puzzle game.

Tile-blast puzzle game.

Match-3 puzzle game.
Match-3 puzzle game.
I've spent 7+ years across the full game lifecycle: gameplay programming, feature development, LiveOps, editor tooling, rapid prototyping and performance optimization. I've built a game from the ground up as a freelancer, led a prototyping team, and mentor junior developers. I love working closely with design, art and product to turn ideas into polished, data-driven player experiences.
📍 Bengaluru, India